FC 26 Tournoment, Teams of 4
About this Event
FC 26 OCTOBER TEAM TOURNAMENT
Official Registration & Rulebook
1. Tournament Information
Event
FC 26 October Team Tournament
A team-based FC 26 competition focused on individual 1v1 skill, strategy, prediction, and lineup management.
Date & Time
- Date: Sunday, October 11, 2026
- Team Check-In: 11:00 AM
- Tournament: Approximately 11:15 AM – 12:00 AM
Location
Mench Cafe
North Vancouver, British Columbia
Registration
- Entrance Fee: $142.85 CAD per team
- Team Size: 4 players
- Maximum Teams: 10
Prize Pool
Total Prize Pool: $1,000 CAD
PlacementPrize🥇 1st Place70% — $700🥈 2nd Place30% — $300
The prize is awarded to the team as a whole. Teammates may divide their prize among themselves however they choose. The organizer is not responsible for disputes over prize distribution.
2. Tournament Format & Scoring
The tournament is played as a Round Robin, meaning every team plays every other team once.
Each team has 4 players, but each matchup consists of 3 individual 1v1 games.
For every matchup:
- 1 player is designated as the Reserve.
- The other 3 players are assigned to Game 1, Game 2, and Game 3.
- Players face the opposing team's players in their submitted positions.
- A team must win at least 2 of 3 games to win the matchup.
Tournament Points
- Match Win: 1 point
- Match Loss: 0 points
Individual game wins do not award separate tournament points.
The team with the most tournament points after the Round Robin wins the tournament.
3. Blind Lineup System
Before every matchup, both teams must privately submit:
- Reserve player
- Game 1 player
- Game 2 player
- Game 3 player
Teams submit their lineups without seeing the opponent's lineup.
Once both lineups are submitted, they are revealed and become final.
After submission:
- Players cannot be swapped.
- The playing order cannot be changed.
- The reserve cannot be changed.
- Teams cannot react to the opponent's lineup.
Attempting to obtain an opponent's lineup before submitting your own may result in a penalty, match loss, or disqualification at the organizer's discretion.
The blind system is designed to make prediction and counter-picking an important part of the tournament.
4. Reserve Rotation
The reserve position must rotate between all four players.
A player cannot be the reserve again until all four players on the team have served as reserve once. After all four have served, the rotation resets.
This prevents teams from repeatedly sitting out the same player and adds a strategic element to reserve selection.
Teams must consider both their current opponent and future matchups when deciding who to reserve.
5. No-Show Players
A player who is absent for a scheduled matchup remains a registered member of the team.
An absent player may be replaced with approval from the tournament organizers.
If no replacement is approved or available, the matchup continues using the team's submitted lineup.
The absent player's assigned game is recorded as a loss, while the remaining players play their assigned games.
The team's normal reserve rotation remains unchanged.
6. Single Game Rules
Each individual 1v1 game follows these rules:
Game Length
- 6-minute halves
- Tied games proceed to overtime, then penalties if still tied.
- No second games and no Golden Goal.
Game Settings
Most settings remain at their default values.
- Game Mode: Competitive
- Weather: Off
- Time of Day: Night
- Injuries: On
- Red Cards: On
- Camera: Co-Op
- Camera Zoom: Minimum
Player Settings
Before each game, players are given time to check their controller and personal settings.
Each player is responsible for ensuring their settings are correct before kickoff.
Games will not be restarted because of incorrect player settings once the game has started.
7. Match Procedure
Each matchup follows this process:
1. Check-In
Teams confirm their four players and identify any absences.
2. Reserve Selection
Each team selects its reserve according to the rotation rules.
3. Lineup Selection
Each team chooses its Game 1, Game 2, and Game 3 players.
4. Blind Submission
Both teams privately submit their complete lineups to the organizer.
5. Reveal
The organizer reveals both lineups once both submissions are received.
6. Games
The three 1v1 games are played in the submitted order.
7. Result
The team winning at least 2 games receives 1 tournament point.
8. Record
The organizer records the match result, game results, reserve, reserve rotation, no-shows, and updated standings.
8. Tournament Schedule
The tournament will use 4 PlayStations simultaneously.
Check-In
11:00 AM — All teams must check in and confirm their players.
Round Robin
The tournament is expected to begin shortly after check-in and continue throughout the day.
With 10 teams, there are 45 team matchups and 135 individual games.
Games will be scheduled in approximately 18-minute slots to allow time for players to enter and leave the gaming room, change team tactics, adjust personal settings, and handle minor technical issues or delays.
The Round Robin is expected to run approximately from 11:15 AM to 9:48 PM, leaving additional time before the scheduled end of the tournament for overtime, technical issues, delays, and other unforeseen circumstances.
The tournament may continue later than the estimated schedule if necessary.
Teams must remain available for their scheduled matchups. Game times are estimates and may move due to tournament delays.
9. Eligibility, Technical Issues & Sportsmanship
Only officially registered players may participate.
Teams may not:
- Use unregistered or borrowed players.
- Have another person play under a registered player's name.
- Secretly replace players.
- Manipulate the lineup system.
Technical Issues
If a game is interrupted by a technical, connection, console, or other unforeseen issue, the organizer will determine whether the game should be:
- Restarted
- Continued
- Replayed
- Awarded to one team
Incorrect personal or controller settings are not considered a reason to restart a game once it has started.
Sportsmanship
Players are expected to compete respectfully.
The following are prohibited:
- Harassment or serious verbal abuse
- Cheating
- Exploiting glitches or unintended mechanics
- Intentional disconnects
- Match manipulation
- Deliberately losing to manipulate standings
- Obtaining an opponent's lineup before submission
- Using unauthorized players
Penalties may include:
- Warning
- Game loss
- Match loss
- Removal of tournament points
- Disqualification
The tournament organizer has final authority over disputes and penalties.
10. Standings & Tiebreakers
After the Round Robin, teams are ranked by total tournament points.
If teams are tied, the following tiebreakers are applied in order:
1. Head-to-Head
The winner of the matchup between the tied teams ranks higher.
2. Overall Game Differential
The organizer compares the teams' total individual game records.
3. Total Game Wins
The team with more individual 1v1 victories ranks higher.
4. Final Tiebreaker
If teams remain tied, the organizer may arrange a playoff or another fair tiebreaking method and will announce it before the deciding games.
11. Tournament Champion
At the conclusion of the Round Robin, the team with the most tournament points will be crowned:
🏆 FC 26 OCTOBER TOURNAMENT CHAMPIONS
The tournament rewards more than individual FC 26 skill. Successful teams must demonstrate:
- Individual skill
- Teamwork
- Prediction
- Counter-picking
- Lineup strategy
- Reserve management
- Consistency
- Long-term planning
Every player, lineup, and reserve decision can affect the final result.
Where is it happening?
Event Location & Nearby Stays:
CAD 149.99









