Warmachine @ Cancon 2026

Schedule

Fri, 23 Jan, 2026 at 10:30 pm

UTC+11:00

Location

Exhibition Park in Canberra | Canberra, CT

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Welcome to Warmachine at Cancon 2026! Full tournament details are below, but please join the Warmachine Australia Facebook Group (https://www.facebook.com/groups/ozwmh) and the Warmachine Australia Discord (https://discord.gg/wHH8mut6cb) to stay up to date with any additional announcements.
Tickets are available here: https://cgs.asn.au/cancon/cancon-tournaments/#Warmachine
DAY 1 - Saturday 24th January 2026
100pt PRIME Steamroller (Masters): (MAX 64 players) 8:30am registration for a 9am start, 4 rounds, Deathclock (60 minutes per player per game), round timer in place, 2 lists. The top 4 players will play in the Masters finals on Day 2.
Estimated finish time: 6-6:30pm
R1 9am -11am R2 11:15am - 1:15pm LUN 1:15pm - 2pm R3 2pm - 4pm R4 4:15-6:15pm

50pt Prime Brawlmachine: (MAX 24 players) 10am registration for a 10:30am start, 3 rounds regardless of player numbers, Deathclock (35 minutes per player per game), round timer in place, 2 lists.
Estimated finish time: 3:30-4pm
R1 10:30am - 11:40am LUN 11:40am - 12:40pm R2 12:40pm - 1:50pm R3 2:10pm - 3:20pm
DAY 2 - Sunday 25th January 2026
100pt PRIME Teams event: (MAX 40 players, 8 teams of 5 players) 9am registration for a 9:30am start, 3 rounds, Deathclock (50 minutes per player per game), round timer in place, 2nd list optional, teams must sign up in Longshanks in advance.
Each team must choose their Captain before the event starts
The captains from each team will work together to determine the individual
pairings of the players within their teams using the following
method:
1 Dice off until there is a winner. The winner gets to choose whether
they are Team A, or Team B in the process.
2 Team B captain nominates their first player and presents
the player’s lists to the opposing captain.
3 Team A captain then nominates two (2) of their players that are
potential opponents for the player. They provide all lists for the 2
players.
4 Team B captain chooses which player from the 2 that will play
against the player they first nominated. The one they didn’t choose
remains on the table.
5 Once the first matchup is determined, Team B captain will nominate
2 of his/her remaining players, Team A captain will then choose
one of those to face off against the player left on the table from the
1st round pairings. The remaining players will then be paired together
Team B captain will choose on which table each match will be
played. They choose the table the moment a pairing choice has been
finalised.
TLDR:
Team B picks first match up and chooses all tables, team A gets to pick two match ups.
Estimated finish time: 5pm-5:30pm
R1 9:30am - 11:30am LUN 11:30am - 12:30pm R2 12:30pm - 2:30pm R3 2:45pm - 4:45pm
50pt Prime Brawlmachine: (MAX 24 players) 10am registration for a 10:30am start, 3 rounds regardless of player numbers, Deathclock (35 minutes per player per game), round timer in place, 2 lists.
Estimated finish time: 3:30-4pm
R1 10:30am - 11:40am LUN 11:40am - 12:40pm R2 12:40pm - 1:50pm R3 2:10pm - 3:20pm
Narrative Event: 8 Players Run by Daniel Tacken, details TBD
Masters Final: (4 players, invitation only) 12pm start, 2 rounds, Death Clock (60 minutes per player per game), round timer in place. The top 4 players from day 1.
DAY 3 - Monday 26th January 2026
75pt PRIME Steamroller: (MAX 32 players) 8:30am registration for a 9am start, 3 rounds regardless of player numbers, Deathclock (50 minutes per player per game), round timer in place, 2nd list optional.
Estimated finish time: 4pm-4:30pm
R1 9am -11am R2 11:15am - 1:15pm LUN 1:15pm - 2pm R3 2pm - 4pm

75pt Who’s the Boss: (MAX 24 players) 9:30am registration for a 10am start, 3 rounds regardless of player numbers, Death Clock (45 minutes per player per game), round timer in place, Best Laid Plans scenario only.
One list only. You need to write a 75 point PRIME list, without a warcaster or warlock. At the start of each round you will be randomly assigned a MK4 Prime Warcaster/Warlock (e.g. Storm Legion, House Kallyss, etc). If you are using a Warcaster army and you are assigned a Warlock model, that model will use the focus mechanic in place of the fury mechanic. If you are using a Warlock army and you are assigned a Warcaster model, that model will use the fury mechanic in place of the focus mechanic. Your new Warcaster/Warlock is considered to be a friendly faction model for the duration of the game. You will use the spell rack for the army that your assigned warcaster/warlock is from. You cannot be assigned a leader model from the same ARMY that you are playing (this includes Cadre leaders) - This means a Gravediggers player cannot receive a Gravediggers leader, but they could receive a Storm Legion leader.
Estimated finish time: 4pm-4:30pm
R1 10am -11:30am LUN 11:30am - 12:30pm R2 12:30pm - 2pm R3 2:15pm - 3:45pm
General housekeeping.
All events will use the most current Steamroller/Brawlmachine pack, noting that it tends to release early-mid January each year.
Tournament results will be entered directly into the Longshanks
tournament software by one of the players. Both players are required to check the
result.
Please ensure you have an account set up well in advance of the event to ensure there are no delays on the day. Please use your real name in your Longshanks username for your events, so players can easily identify each other.
It is recommended you create “Communities” on Longshanks to lower the likelihood of being paired against people from your local meta in R1/R2
Players who are more than 15 minutes late for the start of an event will be dropped unless they give a TO prior notice.
Players who are more than 15 minutes late for the start of a round will suffer an automatic round loss.
Ask the TO if you want to know how much time you have to run and be free between rounds.
With the exception of the Masters, if an event has 1 undefeated player at the end of a round, the tournament will end and prizes will be given out.
Painting and Conversions
Painting is not required but it is encouraged. The TO has made an effort to provide painted terrain, all players should make an effort to play with painted models. All models must be fully assembled.
Each day will have an award for best painted army, to be judged by the TO or one or more judges chosen by the TO.
You will be judged according to how sweet your army looks, not on specific techniques used.
Having at least 1 fully painted list in a tournament will make you eligible for this prize.
If you have a converted model that you wish to use, you need to ask the TO for permission to use it, and they may tell you to bring the proper model(s) if necessary.
Terrain
We will be playing with 2D / 3D terrain. This means that most of the 2D terrain templates will have 3D terrain on top of them.
Players are to confirm with their opponent what each piece of terrain on the table is before any other start of game actions have occurred. If you and your opponent cannot agree on what a piece of terrain should be, please ask the TO to decide for you.
If a 3D terrain piece is in the way when moving models or measuring distance, it can be moved to the side at any time. The 2D terrain underneath must not be moved.
If while setting up the terrain, the scenario heavily favours one side over the other, please call the TO to assess and adjust the terrain as needed.
Please treat the 3D terrain properly and refrain from damaging it.
Sportsmanship
While you are expected to be on your best behaviour both before, during and after games, there will be prizes awarded for those who go above and beyond. Players can recommend a player for an award at any point during the event, or if the TO happens past someone displaying extraordinary sportsmanship.
Finishing Times
These have been calculated assuming the event runs the maximum time that it can across all rounds.
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Where is it happening?

Exhibition Park in Canberra, Handmade Canberra, Lyneham ACT 2602, Australia, Canberra

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