Warhammer The Horus Heresy WYSIWYG.Events: The Revenant Forge
About this Event
The Revenant Forge
A Horus Heresy Event at JustPlayGames Liverpool
20/09/2026
Setting
“The war for Beta Garmon rages on! As the Titan Legions clash in the Titandeath, countless other battles raged across the planet. Each a colossal conflict in itself, but most just footnotes in the tithe of the Great Slaughter. As these battles raged both sides became more desperate. Vehicles damaged beyond repair, tank crews becoming harder to replace. The Traitors turned to the denizens of the warp to keep their war machines operable. The Loyalists became aware of the Revenant Forges, and these quickly became priority targets once discovered. Often leading to large scale tank warfare as the Forges disgorged their creations in defence…”
The Event Format
A one-day narrative event. The day will consist of 2 bespoke, narrative driven missions, pitching the Traitor Legions and their Allies against the Loyalist forces.
The missions will reward a larger than normal number of Vehicles in a list, but infantry remain relevant and required to be victorious!
This is not a competitive event; the expectation is lists will be created in a narrative style. There may be individual prizes for strange occurrences or achievements. But there are no personal awards for winning the most games or scoring the most victory points. Games will initially be fought against random opponents from the opposite faction, with game results and variation of forces deciding further match ups. The outcome of each game will influence the final round, and which faction wins the day.
List Submission
Players are to attend with army lists totalling 3000pts, plus Battlefield Assets costing up to 5 Asset Points, which must be Traitor or Loyalist, as per the ticket purchased.
Lists to be submitted by Friday the 11th of September to allow time for list vetting and any feedback. Please feel free to submit your lists sooner.
Army list submission and questions are to be sent to Marc at [email protected] or on the Just Play Horus Heresy Whatsapp Group.
Event Schedule
This is an approximate schedule, if the majority of games are played faster than expected, lunch will be sooner. The last round will be ended at 18.00 at the latest.
10.30: Doors open and registration.
11:00 First Round Begins.
14.00: Lunch Break. Place Models for Rule of Cool Competition.
14.30: Round 2 Begins.
18.00: Event Ends, Narrative Epilogue, Presentation.
Tickets – Available on Eventbrite
£25 - Please purchase the ticket for your preferred allegiance. Loyalist or Traitor.
The cut off for refunds is Friday the 11th of September.
Prizes
Glory for the Emperor/Warmaster is all that matters!
That said. We all like a little glory for ourselves.
Members of the winning allegiance will each win a prize and be rewarded with the much-coveted WYSIWYG Winners Certificate!
Although this is not a competitive event, the Most Honoured Traitor and Loyalist players will be acknowledged for their efforts. These will be awarded for the total of Favourite Opponent, Game Victories, and Rule of Cool votes.
Rule of Cool Competition – Best Battlefield Assets!
You may display all your Battlefield Assets for this competition. These are great modelling and conversion opportunities so go crazy! As per the rules, each Battlefield Asset should be on a base no bigger then 60mm.
Painting and Modelling
All models to be fully built, painted to a tabletop standard (3 colours minimum), and fully based if the model has one.
List Building
Please build lists with a view to bringing something narrative and not with the aim of curb stomping your opponents.
All units and rules from official Warhammer publications, including all Legacy PDF’s and Journals are valid at this event.
Lords of War and Warlord Detachments may be selected, within the usual points limits of 25%.
Titan Ordinal Primary Detachments ARE allowed. But be prepared to play an Engine K*ll mission instead of the event scenarios if required.
Primarch and Unique Units are allowed. The fog of war and the mists of time are thick and official accounts of these legendary times are not always accurate.
Battlefield Assets are encouraged at this event. You have 5 Asset Points available. Spend them wisely! Either side may use Defender or Attacker Assets. The war for Beta Garmon has raged for some time and the world is strewn with detritus!
Rules for these can be found in the Journal Tacticas, Mailed Fist and The Dropsite Massacre. Information is also available on New Recruit. If you require any guidance or information around these please contact us. We’ll be happy to help.
Cohorts Vagus Detachments are limited to one per player and a maximum of 3 slots only may be filled in any combination allowed by the detachment e.g. Elite units are still restricted to 1 maximum etc.
Lists will be vetted to ensure a good playing experience for everyone.
Seeker spam, too many Tarantulas, heavy Havoc launcher use etc is discouraged and will be fed back accordingly.
What You Need to Bring
• Your Army!
• One printed copy of your main list.
• A copy of the core rulebook, Liber/s, expansions.
• A copy of any PDF’s you will be using from Warhammer Community.
• Dice, templates, measuring device, pen.
• Any tokens that may aid you while playing.
• A friendly attitude and a desire to have fun!
Contact
Army list submission and questions are to be sent to Marc at [email protected] or on the Just Play Horus Heresy Whatsapp Group.
Rule Changes For A Better Gaming Experience
• Line Sub Phase - A new sub-phase is added at the end of the Start Phase: the Line Sub-Phase:
The Line (X) Special Rule and Comptroller (X) Special Rule has the following text, replacing its original rules:
o If the unit with a model with this special rule controls an objective during the Line Sub-Phase of the controlling player’s turn, they gain X Victory Points. Furthermore, the value of X is added to the Tactical Strength of a model that has this special rule. If Models with multiple variants of this Special Rule are part of the same Unit, then the values of X do not stack and only the highest value is used. (Full credit to Goonhammer for this rule change).
• Wound Allocation – When allocated a wound, models with the Paragon, Command or Specialist Type/Sub-type that have joined a unit must take a saving throw up to the number of times equal to its initiative value and no more. The remaining saving rolls must go on the unit until only the unit/model in question remains or all attacks are saved. This is once per attack and can be repeated each time the unit is attacked during any phase. This has no effect if the model is in a Challenge.
• Vanguard (pg339) – A Vanguard unit will score the value of Vanguard (X) points for fulfilling either of the Vanguard conditions if the Destroyed, Massacred or Falling Back unit began that Phase Controlling or Contesting an Objective Marker.
• Wrecked Vehicles (pg221) – Vehicles that do not have a successful Explode result rolled for them will be left on the table as per the Wreck rule. (It just looks cool). Units with the Knight Subtype are the exception to this rule and should be removed. (A forest of silent dead knights standing on the table looks weird).
• Terrain (pg235) – The following changes to how Terrain works are in effect at our events. (Credit to SN+ for these terrain house rules. Please see their social media channels for example diagrams).
o Vehicles: Vehicles may only be granted the benefit of terrain rules if more than 50% of the model is on or within the terrain feature.
o Barricade or Scatter Terrain: If a model is behind and in base contact with a barricade or scatter terrain across which line of sight is being drawn that model is granted a 6+ cover save.
o Light Terrain: Models wholly within Light Terrain are granted a 6+ cover save.
o Medium Terrain: Models wholly within Medium Terrain are granted a 5+ cover save.
o Heavy Terrain: Models wholly within Heavy Terrain are granted a 4+ cover save.
A unit can only draw line of sight though Heavy Terrain if they have at least one model wholly within it.
A unit cannot be seen through this terrain feature unless they have at least one model wholly within it.
Event Specific Detachment and Prime Advantages
The following additional Apex detachments are available for this event.
Leviathan Armoured Fist Apex Detachment
Armoured Command Squadron Apex Detachment
• Armoured Spearhead Prime Trait List
• Hardened Systems
o A model with this Prime Trait may have Repair Tests made for it in the Effects Sub-Phase of both the controlling players Start Phase and the End Phase.
• Suspensor Web Stabilisers
o A model with this Prime Trait is always counted as Stationary for the purposes of claiming the benefits of the Heavy(x) Special Rule, regardless of whether it has moved in a given Battle Turn. (Units affected by a Tactical Status are affected as usual).
• Bound Neverborn (Traitor Only)
o A model with this Prime Trait gains the Malefic unit Sub-Type. Vehicles with the Malefic Sub-Type cannot gain a Tactical Status. But instead removes 1 Hull Point.
o A model with this Prime Trait gains the (Fear 1) Special Rule.
o If any Infantry or Cavalry unt is destroyed within 6” of this model, it may increase its current Hull Points by 1 as it devours the dead. This may not take the model above its base Hull Points.
• Inspiring Legend (Loyalist Only)
o When within 6” of a model with this Prime Trait all friendly units gain a +1 bonus to their Leadership and Cool Characteristics.
Parking and Travel
There are several Q-Park, NCP and Ringo car parks near to JustPlay. These come with the usual price tag, and we advise you to check the websites for deals etc. Ringo Liverpool Moorfields Corner is a 5-minute walk from JustPlay and has a lower cost of parking, but is Ringo App only. We advise you download the App in advance. Minimal on road parking is available on Pall Mall, the majority of this is Resident Only. Don’t get caught out like I did! Moorfields train station is also just a 5-minute walk from JustPlay.
Where is it happening?
Event Location & Nearby Stays:
GBP 25.00
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