The Sunset Showdown 800pt 2 days
Schedule
Sat, 12 Sep, 2026 at 08:30 am to Sun, 13 Sep, 2026 at 03:30 pm
UTC+02:00Location
ZZ GAMES | Brøndby, SK
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800 point The Sunset Showdown
200kr til 22886636 mobile pay Mikkel Trier Ejstrup
Dag 1 (12th of september)
8:30 - 9:00. Ankomst
9:00 - 9:15. Info om turneringen
9:30 - 12:00 Runde 1.
12:00 -12:30 Small break
12:30 - 15:00 Runde 2
15:00 - 16:00 Stor frokost
16:00- 18:30 Runde 3
18:30 - 19:00 Hygge
Dag 2 (13th of september)
9:00 Ankomst
9:30 - 12:00 Runde 4.
12:00 -12:30 Small break
12:30 - 15:00 Runde 5.
15:00 - 15:30 Præmieoverrækkelse
Round time: 2 hours and 15 minutes + 15 minutes for deployment. With 15 minutes left no new round can be started. Dice down when time is up
Scenarios will be published when all the lists has been submitted
Prizes:
1st, 2nd, 3rd placements & best painted Army with focus on army theme and Army cohesion.
Proxy models allowed: Yes as long as its clear what the proxy represents
Conversion allowed: Yes
Legacy profiles allowed: Yes
Wargear: we prefer WYSIWYG but are aware that some people have converted models to reflect previous editions. (except for heroes)
Painted: not a requirement but we encourage it
List submission ahead of the event latest on 6th of september end of day (players that will submit late will receive a penalty in the first round)
Scenarios to play. We will roll 1 scenario from each poll. Scenarios will be advised in advance leading up to the tournament, The reveal will be after the deadline for list submissions has passed.
List to be uploaded into the platform MESBG Army Tracker
Army list must include:
Army leader
Warbands and their compositions
Units and wargear options
Break and quartering points
Rules pack
Scoring: Major/Minor system
Table Size: 4X4
Table Terrain: We aim at 33 % MESBG inspired terrain for each table.
Terrain features: Including but not limited too:
Terrain that can be entered by infantry and cavalry models
Woodland and water features
ruins and hills
Cities and villages
And more inspired from the Tolkien Universe
Fundamentals
Thoroughly explain special rules opponents need to be aware of when presenting lists and include a printout with special rules for opponent to see
Declare intent when playing to ensure transparency e.g. if you want to be out of charge range say out loud. Models can move when players lean on tables this is important for models with Shieldwall special rules.
Agree with the opponent before the game starts on terrain features. If there is a disagreement, call TO to make final call.
Rolling wrong amount of dice: Remove die equal to the number of wrongly rolled dice and prioritize highest to lowest roll.
Try and check rules manual and FAQ’s first before activating a TO for a judgement call
If any disagreements activate TO to make ruling and carry on with the game. TO ruling is final and can’t be challenged.
Cheating or accidentally cheating will resolve into an instant loss so ensure you are familiar with the rules of the armies you are playing. If any uncertainties ask TO prior to the games or submit questions to:
Dice rolling: Use dice where the roll easily can be identified and agree on when dice a cooked in advance. if there is a symbol on a 1 or 6 inform your opponent in advance.
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Where is it happening?
ZZ GAMES, Rugvænget 44, 2630 Taastrup, Danmark, Brøndby, DenmarkEvent Location & Nearby Stays:
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