Sound Design: Intro to Game Audio (On-Campus) February 7th & February 8th
Schedule
Sat, 07 Feb, 2026 at 09:00 am to Sun, 08 Feb, 2026 at 04:00 pm
UTC-08:00Location
400 W Hastings St | Vancouver, BC
About this Event
This 2-day workshop will introduce students to key concepts and workflows in building audio for video games. Students will gain an understanding of how game audio pipelines work through hands-on learning and gain experience with the current tools used in the industry.
Course Details:
Location: On Campus
Dates: February 7th & 8th
Duration: 2-day course, on-campus *Address will be sent 1 week before the start date, please check your junk/spam mail. if not received email us at [email protected] (Office Hours Mon - Fri 9am-5pm)
Time: Saturdays & Sundays, 9 a.m. – 4 p.m. PST (12-1pm Break)
Cost: $500
Learning Outcomes – Participants will:
- Understand the key concepts of game audio and how they differ from other audio industries.
- Understand the workflow and basic pipelines of the game audio world.
- Acquire a beginner’s knowledge of audio implementation and middleware tools (software) used in game audio.
- Gain knowledge of a game engine and how game audio works within the context of the engine.
Requirements:
- An IELTS Band 6.0 - (see appendix VFS Language Requirements )
Prerequisites:
Students are not required to have any previous training or experience.
Where is it happening?
400 W Hastings St, 400 West Hastings Street, Vancouver, CanadaEvent Location & Nearby Stays:
CAD 500.00



















