Operation Ironclad: A V3 Bolt Action Tournament
Schedule
Sat Dec 07 2024 at 10:00 am to 10:00 pm
UTC-05:00Location
Motor City Gaming | Mount Clemens, MI
$20 entry fee, can pay at the event
List building requirements
Registration – To register for the event, email Joe at [email protected] with your intent to play and if you are bringing Axis or Allies. The event is capped at 24 players
1250 points, 20 dice cap. 1-4 platoons max, no duplicate platoons
The Ban List – These rules and units are not allowed in Operation Ambassador:
Multiple Nations:
The M3 Stuart is allowed, but cannot be given the additional hull-mounted LMGs (Dakka Stuart)
Fortifications
Multinational Forces
Hobby First, Wins Second
Operation Ironclad is a hobby-first event. Bring something cool. Bring something unique. Bring something fun to play with and against. Leave the cheese at home. I’ll be swinging the Banhammer left and right on lists that include nonsense such as:
Multiple Flamethrowers
Multiple Med/Heavy Howitzers
Unit spam
Anything generally explotative
If there is even a hint of Min/Maxing, get it outta here. Operation Ironclad is not that kind of event. There are all kinds of tournaments to bring the noise, this is not one of them.
Lists are due by December 1st in order to get bonus points for early submission.
Players will participate in three, 2.5 hour rounds with breaks between rounds
All players are expected to conduct themselves with class and respect towards all other parties involved. Failure to meet these basic guidelines will result in your removal from the event.
All models must be based and have a three color minimum, All models must be “WYSIWYG”
• If illegal units or rules violations are found in a player's list or during play, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited.
Operation Ambassador Tournament Judges' rulings are final and arguments or poor conduct by players will not be tolerated.
House Rules
Knocked out vehicles will remain on the table, including soft skins. All wrecks will count as impassable terrain and hard cover.
Scoring
A maximum of 125 Tournament Points may be earned: • Battle (60 points max) – 20 points for a Win, 10 points for a Draw, 5 points for a Loss, 0 points for a Withdrawal.
Paint (30 points max) – Scored against a painting rubric. Points are awarded through criteria including basing, conversions, free-hand, display board, weathering, decals, and above-basic level painting techniques. Written background info explaining your army is also included in the Paint score.
Theme/Army List Submission (5 points max) – Awarded for bringing a themed, time period-coherent list with attention paid to historical weapon loadouts, morale levels and balance.
Sportsmanship (30 points max) – Each player is automatically granted 10 points per game with sportsmanship infractions resulting in a reduction in total score.
Sportsmanship scoring
Operating on the assumption that all players are good sports, opponents are automatically granted 10 points for Sportsmanship for each game. If opponents turn out to be less than good sports, players need to report it to the TO’s table, before the start of the next round, using the following categories and examples as a guideline. Keep in mind; everyone gets a little salty now and then, forgets (or misplaces) their tape
measure once in a while, temporarily forgets how a rule works, or changes their mind about a decision, etc.
Salty Attitude: Complaining a lot. Constantly ask to see your rules—even for basic things. Act put-out if you ask to see their rules. Do not communicate intentions or establish agreement with regard to movement, line of sight, etc. Are impatient, dismissive, curt, etc.; sore losers or ungracious winners.
Unprepared for Play: Show up very late. Haven’t read the tournament rules. Haven’t read the mission description. Don’t have the majority of the things needed to play the game (have to borrow a lot).
Incompetent Play: Unable to execute the core rules of the game without frequent referencing or coaching. Spend inordinate time looking things up (i.e. do not have materials prepared, marked, or printed for quick reference).
Questionable Play: Not quite cheating, but not above-board either. ‘Generous’ measurements or movement. Frequently take back movement or other decisions after they are in process. Not clearly distinguishing between similar units. Not keeping track of scoring. Abuse ‘playing by intent’ by failing to establish what their intent is, but taking advantage of what it ‘could have been’.
Sportsmanship Deductions: In all cases, the judge(s) will decide whether the described behaviors are
Minor, Major, or Extreme instances.
Minor instances will be minus 1-4 points each.
Major instances will be minus 5-9 points each and a visit from the TO.
Extreme instances will be minus 10 points and a visit from the Head TO.
Where is it happening?
Motor City Gaming, 46860 Gratiot Ave,Chesterfield Township, Mount Clemens, United StatesEvent Location & Nearby Stays: