Op. Liberty Shield VI
Advertisement
Upcoming changes for our 2026 Clarksburg Milsim
-We will be using the Skirmish System with real time tracking for objectives
- installation of a TV at each spawn to show who controls what objectives
- Tourniquets or ace bandages will be required to heal dead players
- SMG class added with full auto (see rules and regs)
-MK5 Thunder Flash will be allowed for this event (no Taginn)
- Three 2-hour games (instead of the 45min missions)
Operation – Liberty Shield 6
This will be our 6th Milsim hosted at our Clarksburg location! This will be an all-day event. Each mission will be 2hrs long, followed by a 30min break. We will NOT be having a lunch break, so make sure to come prepared. For each 2hr mission, you will have all day objectives (Skirmish boxes) and 2 different objectives during that mission.
We will have tons of raffle prizes and a food truck on site for the day!
Ticket price - $65
Schedule for Saturday September 26th
Doors open 9am
-Game briefing 10:20am
-Mission 1: 10:30am
-Mission 2: 1pm
-Mission 3: 3:30pm
Raffle give away - 5:30pm
For this event uniforms will be required
The 3 different factions are the following: -
Tan- Homeland Security
Green- Iraqi Army
Black – Russian
Available number tickets for each faction
Tan- 50
Green - 50
Black – 12
The main objectives will be fought over by Iraqi Army vs Homeland security. The Russians will not fight for either side but cause complete chaos!
All MK standard rules apply - see our rule set online – mkairsoft.com
Additional rules-
Weapons Class:
We will have added an additional class for this event;
Here are the weapons class –
Rifle – under 1.2 joules or 360 fps, semi only, limit 8 mid cap magazines
SMG – under 1 joule measured with .30 bb, full auto allowed, max 25 rps, 8 mid cap magazines (must be SMG style weapon 45 or 9mm caliber)
(Only 2 slots per faction (Tan, Green and Black) will be designated as SMG, to run this role you must purchase a standard ticket - then immediately message the facebook page that you want this spot) – your weapon must meet all the requirements. Also your SMG will be marked with yellow tape, to signify your role.
Grenades:
-Each player is limited to - two reusable grenades (spring loaded, green gas, or Thunder B), or 1 Impact grenade (Tectonic Innovations) or 8 pyro style grenades on your person
-additional shells and primers for reusable grenades can be at your spawn- not on your person)
-Only 2 types of pyro grenades allowed are EG67 and MK5 Thunder Flash)
- We will have EG67’s and MK5 Thunderflashes, which will be for sale in store, on the day of the event.
- Ear pro is RECOMMENDED but not required
Magazines and Ammo:
-Each player will be limited to 8 mid cap magazines (no high cap magazines) and one loader with additional ammo at your spawn. You can have extra ammo in your spawn and extra water.
Medic Rules:
- This is a medic game, with spawns. To heal a dead player, you must use a Milsim style tourniquet or ace bandage 2 ft (minimum). Everyone gets two lives, on your third death you are required to complete a 60 second bleed out, then head to spawn. You must take a knee while bleeding out. Dead lights will be required (you must bring your own), dead rags are also highly recommended
Gear and Uniforms:
Permitted colors per factions-
Tan- Multicam, Solid tan
Green- M05, Solid green, M81 Woodland
Black – Black, Black Multicam
-Gear color (vest, gloves etc..) does not matter- uniform and headgear MUST match your faction’s side. If you show up, in the improper uniform you will not be permitted to play.
- dead players can be dragged to cover to heal
(IF you are not sure if your camo pattern is acceptable, please dm us prior to the event - Clarksburg Facebook page)
HEAD GEAR MUST MATCH YOUR FACTIONS COLOR
(vest color and mask does NOT matter)
Additional Rules and Information:
Each player has 2 heals. After their 3rd death they MUST bleed out for 60 seconds then head back to spawn.
-Russians team will also be medics. The Russians will have NO respawn. Which means if they do NOT get healed (or die for a third time), they walk off the field. The Russians will not get
re-deployed until all members are dead.
Every ticket will include one raffle ticket, additional can be purchased at the counter for the day for $5.
Tickets for this can only be purchased online
mkairsoft.com
Tickets will go live 8-10-26
-We will be using the Skirmish System with real time tracking for objectives
- installation of a TV at each spawn to show who controls what objectives
- Tourniquets or ace bandages will be required to heal dead players
- SMG class added with full auto (see rules and regs)
-MK5 Thunder Flash will be allowed for this event (no Taginn)
- Three 2-hour games (instead of the 45min missions)
Operation – Liberty Shield 6
This will be our 6th Milsim hosted at our Clarksburg location! This will be an all-day event. Each mission will be 2hrs long, followed by a 30min break. We will NOT be having a lunch break, so make sure to come prepared. For each 2hr mission, you will have all day objectives (Skirmish boxes) and 2 different objectives during that mission.
We will have tons of raffle prizes and a food truck on site for the day!
Ticket price - $65
Schedule for Saturday September 26th
Doors open 9am
-Game briefing 10:20am
-Mission 1: 10:30am
-Mission 2: 1pm
-Mission 3: 3:30pm
Raffle give away - 5:30pm
For this event uniforms will be required
The 3 different factions are the following: -
Tan- Homeland Security
Green- Iraqi Army
Black – Russian
Available number tickets for each faction
Tan- 50
Green - 50
Black – 12
The main objectives will be fought over by Iraqi Army vs Homeland security. The Russians will not fight for either side but cause complete chaos!
All MK standard rules apply - see our rule set online – mkairsoft.com
Additional rules-
Weapons Class:
We will have added an additional class for this event;
Here are the weapons class –
Rifle – under 1.2 joules or 360 fps, semi only, limit 8 mid cap magazines
SMG – under 1 joule measured with .30 bb, full auto allowed, max 25 rps, 8 mid cap magazines (must be SMG style weapon 45 or 9mm caliber)
(Only 2 slots per faction (Tan, Green and Black) will be designated as SMG, to run this role you must purchase a standard ticket - then immediately message the facebook page that you want this spot) – your weapon must meet all the requirements. Also your SMG will be marked with yellow tape, to signify your role.
Grenades:
-Each player is limited to - two reusable grenades (spring loaded, green gas, or Thunder B), or 1 Impact grenade (Tectonic Innovations) or 8 pyro style grenades on your person
-additional shells and primers for reusable grenades can be at your spawn- not on your person)
-Only 2 types of pyro grenades allowed are EG67 and MK5 Thunder Flash)
- We will have EG67’s and MK5 Thunderflashes, which will be for sale in store, on the day of the event.
- Ear pro is RECOMMENDED but not required
Magazines and Ammo:
-Each player will be limited to 8 mid cap magazines (no high cap magazines) and one loader with additional ammo at your spawn. You can have extra ammo in your spawn and extra water.
Medic Rules:
- This is a medic game, with spawns. To heal a dead player, you must use a Milsim style tourniquet or ace bandage 2 ft (minimum). Everyone gets two lives, on your third death you are required to complete a 60 second bleed out, then head to spawn. You must take a knee while bleeding out. Dead lights will be required (you must bring your own), dead rags are also highly recommended
Gear and Uniforms:
Permitted colors per factions-
Tan- Multicam, Solid tan
Green- M05, Solid green, M81 Woodland
Black – Black, Black Multicam
-Gear color (vest, gloves etc..) does not matter- uniform and headgear MUST match your faction’s side. If you show up, in the improper uniform you will not be permitted to play.
- dead players can be dragged to cover to heal
(IF you are not sure if your camo pattern is acceptable, please dm us prior to the event - Clarksburg Facebook page)
HEAD GEAR MUST MATCH YOUR FACTIONS COLOR
(vest color and mask does NOT matter)
Additional Rules and Information:
Each player has 2 heals. After their 3rd death they MUST bleed out for 60 seconds then head back to spawn.
-Russians team will also be medics. The Russians will have NO respawn. Which means if they do NOT get healed (or die for a third time), they walk off the field. The Russians will not get
re-deployed until all members are dead.
Every ticket will include one raffle ticket, additional can be purchased at the counter for the day for $5.
Tickets for this can only be purchased online
mkairsoft.com
Tickets will go live 8-10-26
Advertisement
Where is it happening?
624 Armory Rd, Clarksburg, WV, United States
Event Location & Nearby Stays:
Know what’s Happening Next — before everyone else does.
Host or PublisherMK Airsoft Clarksburg







