Gamification in Learning for Youth – 1 Day Workshop, Melbourne
Schedule
Mon, 20 Oct, 2025 at 09:00 am to Fri, 20 Mar, 2026 at 05:00 pm
UTC+11:00Location
Regus 120 Collins Street | Melbourne, VI
About this Event
Duration: 1 Full Day (9:00 AM – 5:00 PM)
Delivery Mode: Classroom (In-Person)
Language: English
Credits: 8
Certification: Course Completion Certificate
Refreshments: Lunch, beverages, and light snacks are provided during the program.
Course Overview
Traditional study methods can feel boring and overwhelming. This workshop helps youth transform learning into a fun, rewarding experience using gamification principles. Without turning lessons into actual games, participants will learn to use points, levels, badges, challenges, and progress tracking to keep themselves motivated and on track. They will leave with their own gamified study plan to boost performance in school, exams, and personal projects.
Learning Objectives
By the end of this workshop, you will be able to:
- Understand the basics of gamification and how it improves learning
- Create your own gamified study plan to boost motivation
- Develop lifelong habits that make learning enjoyable
- Use rewards and progress tracking to stay consistent
- Work with peers using gamification for group success
Target Audience
- High school students preparing for exams
- College/university students seeking new ways to study
- Youth interested in improving focus and motivation
Why Choose this Course
Our youth-focused workshop shows how gamification can transform study habits. Instead of playing games, participants learn to design their own reward systems, track progress, and stay motivated. Delivered in an engaging, supportive environment, this 1-day training equips students with practical tools to make learning fun and productive.
©2025 MG Aussie Events. This content is protected by copyright law. Copy or Reproduction without permission is prohibited
Bring your team and save
1. Groups of three or more receive a 10% discount
2. Organizations hosting an in-house session with 10+ participants enjoy a 15% discount.
Looking to bring this training directly to your school or youth group?
We offer a tailored in-house version of this workshop, customized with examples and challenges that match your learners’ needs. Delivered on-site, it’s an affordable way to energize learning without travel or downtime.
Contact us today to schedule a customized in-house, face-to-face session:





Agenda
Module 1: Introduction to Gamified Learning
Info: • What gamification is and why it works for students
• Benefits of gamified study vs. traditional study methods
• Real-world examples of gamified learning
• Activity
Module 2: Key Gamification Elements for Youth
Info: • Using points, levels, and badges to stay motivated
• Tracking progress and rewarding yourself
• Turning learning goals into fun challenges
• Case Study
Module 3: Designing Your Own Gamified Study Plan
Info: • Mapping your study tasks to rewards and milestones
• Using free apps & tools to track learning progress
• Keeping study habits consistent and enjoyable
• Activity
Module 4: Teamwork & Healthy Competition
Info: • Creating friendly competitions with classmates or friends
• Balancing collaboration and personal goals
• Using gamification to improve group study sessions
• Case Study
Module 5: Staying Focused & Avoiding Burnout
Info: • Setting realistic goals and time limits
• Maintaining focus while keeping learning fun
• Overcoming distractions like phones and social media
• Activity
Module 6: Putting It All Together
Info: • Building a personal gamified roadmap for success
• Tips for long-term motivation
• Sharing your plan with peers or parents for accountability
• Stimulation
Where is it happening?
Regus 120 Collins Street, 120 Collins Street Level 31 & 50 120 Collins Street, Melbourne, AustraliaEvent Location & Nearby Stays:
AUD 529.68 to AUD 635.56
