Clock Point (Airsoft Event)
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CLOCK POINT
NOVEMBER 14TH/15TH, 2026
SATURDAY
CLOCK POINT is a race against time. Time is running out for both sides. Time Keepers have a power to control time. The guardians must protect and aid the time keepers while time is running out. This event consist of Two 3-Hour Battles in the race against time to control time zones , dominate flags and collect special props!
Each Person will get a set of arm bands with Entry. These Must be warn during the game on each arm only to show which side you are playing for. These are also yours to keep. There are no camo restrictions.
Saturday Evening:
Other Amenities include Cornhole, Kan Jam, Bocce Balls, and the traditional Bon Fire by the Rec. Center. You can also enjoy Ping Pong, Beer Pong, Foosball, and Cards upstairs in our full service Rec. Center. Downstairs, the EMR Store now Carries ICE, FIREWOOD, Snacks, Beverages, and Paintball Equipment!
PRICING
PRICING DOES NOT INCLUDE SALES TAX AND PROCESSING FEES
ENTRY:
Online Pre Registration : $45 by 11/9/26 ( includes entry for Saturday’s event / Sunday Open Play, plus a set of matching side arm bands)
These Arm Bands must be worn on each Arm only and showing to show which side you are playing for. These are also yours to keep.
At the Event: Walk on entry is $55( includes entry for Saturday’s event / Sunday Open Play, plus a set of matching side arm bands)
FRIDAY SCHEDULE
2:00 PM
Park Opens
Camping / Bunkhouse
When available before store opens, Someone will be around to check you in.
please do not set up your sign or bunkhouse without checking in first
(requests are subject to change)
5:00 PM
Store Opens forEvent Registration and Paint Sales
Compressed Air & CO2 Stations Open
Pre Chrono / Shooting Range Opens from 5-8
10:00 PM
Registration, Store, Compressed Air, CO2 Stations Close
12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep
SATURDAY SCHEDULE
7:30 AM
EMR Store Opens For Business
Registration, Compressed Air Stations, CO2 Stations, Paint Sales
9:50 AM
Chrono at Rec Center Closes for Safety Orientation and Game Rules In front of Court Yard Stage
10 AM
Safety Orientation and Game Rules Given
11:30AM – 2:30 PM
Round 1 of Beta Point
3:30PM – 6:30 PM
Round 2 of Beta Point (Teams Switch sides)
6:30 PM
Beta Point Ends
7:30 PM
Raffle At the Stage
9:00 PM
Store Closes
12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep
SUNDAY SCHEDULE
8:30 AM
Store, Chronos, Compressed Air Stations, CO2 Stations, and Paint Sales, OPEN.
10:00 AM
Open Play briefing
10:30 AM
Open Play Starts
2:00 PM
Open Play Ends
4:00 PM
Store Closes
GAME PLAY AND RULES
This event consist of Two 3-Hour Battles in the race against time!
Each side is fighting to survive. The End of Time is inevitable. Your Life Clock is counting down and collecting time is important. Time Zones , Flag Stations and Clocks are all key to adding time to your life clock . The side with the most time at the end, wins.
The 4 Red Squares A,B,C,and D are Flags . For every minute your color flag is in the blue zone a minute added to your life clock.
The Blue Dot Secure Zones: Each side will have 3 time keepers that needs to secure these zones. Only 1 time keeper at a time can secure a zone: Time Keepers will have a bring a Time card to the Secure Zone and turn it into the Time Lord(Ref) from there they need to secure that zone for however long their time card says. ( 1 minute, 5 minutes, 10 minutes, 15 minutes and 20 minutes) Once secured the Time keeper must move to another secure zone to active another card. The same Time Keeper Can not active another card in the same zone thats already been completed until they have completed another zone. Another engineer from the same side can not active the same zone until the cool down period is complete (3 minutes). The other sides time keeper can active the zone during a cool down. While the zone is active, you must protect your Time Keeper or shoot out the other factions Time Keeper. If they are shot out or leave the secure zone (50ft circle they are out and must tag back up at HQ. Time card is reset and time is lost. Time cards will be turned in at the end of each round. The amount of times a Time Card is completed, will be added to the life clock.
No Shields , No Smoke Grenades.
Pea Grenades , Sound and Flash grenades are allowed but CAN NOT be thrown in the castle walls upper or lower or towers . In the courtyard is ok. This is for safety purposes going forward with EMRs safety regulations.
Semi Auto only! Binary or assisted triggers will need to be treated as semi auto as much as possible, player honor system. players caught abusing this rule is lost of time of life clocks. NO FULL AUTO! players caught using full auto will be asked to leave the playing field to get another weapon. depending the severity may not be allow back into game play without refund
Chrono
378FPS/1.85j with .28 standard across the board for rifle and pistol.
Bolt / lever action is 457fps/2.7j with .28 with a minimum engagement of 100 ft. switch to side arm within
DMR is 393FPS/2.0j with .28 minimum engagement of 100ft .switch to side arm within
Its gonna be close and personal at times be courteous to your fellow players.
Call your hits the best you can.
No Arguing with other players.
You have an issue you get a ref to call for management.
Its is not on you to police or take it upon yourself to handle a situation.
Gun hits do not count but please be courteous and let the opposite side know it was a gun hit to keep everyone honest and less chance for arguments.
NOVEMBER 14TH/15TH, 2026
SATURDAY
CLOCK POINT is a race against time. Time is running out for both sides. Time Keepers have a power to control time. The guardians must protect and aid the time keepers while time is running out. This event consist of Two 3-Hour Battles in the race against time to control time zones , dominate flags and collect special props!
Each Person will get a set of arm bands with Entry. These Must be warn during the game on each arm only to show which side you are playing for. These are also yours to keep. There are no camo restrictions.
Saturday Evening:
Other Amenities include Cornhole, Kan Jam, Bocce Balls, and the traditional Bon Fire by the Rec. Center. You can also enjoy Ping Pong, Beer Pong, Foosball, and Cards upstairs in our full service Rec. Center. Downstairs, the EMR Store now Carries ICE, FIREWOOD, Snacks, Beverages, and Paintball Equipment!
PRICING
PRICING DOES NOT INCLUDE SALES TAX AND PROCESSING FEES
ENTRY:
Online Pre Registration : $45 by 11/9/26 ( includes entry for Saturday’s event / Sunday Open Play, plus a set of matching side arm bands)
These Arm Bands must be worn on each Arm only and showing to show which side you are playing for. These are also yours to keep.
At the Event: Walk on entry is $55( includes entry for Saturday’s event / Sunday Open Play, plus a set of matching side arm bands)
FRIDAY SCHEDULE
2:00 PM
Park Opens
Camping / Bunkhouse
When available before store opens, Someone will be around to check you in.
please do not set up your sign or bunkhouse without checking in first
(requests are subject to change)
5:00 PM
Store Opens forEvent Registration and Paint Sales
Compressed Air & CO2 Stations Open
Pre Chrono / Shooting Range Opens from 5-8
10:00 PM
Registration, Store, Compressed Air, CO2 Stations Close
12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep
SATURDAY SCHEDULE
7:30 AM
EMR Store Opens For Business
Registration, Compressed Air Stations, CO2 Stations, Paint Sales
9:50 AM
Chrono at Rec Center Closes for Safety Orientation and Game Rules In front of Court Yard Stage
10 AM
Safety Orientation and Game Rules Given
11:30AM – 2:30 PM
Round 1 of Beta Point
3:30PM – 6:30 PM
Round 2 of Beta Point (Teams Switch sides)
6:30 PM
Beta Point Ends
7:30 PM
Raffle At the Stage
9:00 PM
Store Closes
12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep
SUNDAY SCHEDULE
8:30 AM
Store, Chronos, Compressed Air Stations, CO2 Stations, and Paint Sales, OPEN.
10:00 AM
Open Play briefing
10:30 AM
Open Play Starts
2:00 PM
Open Play Ends
4:00 PM
Store Closes
GAME PLAY AND RULES
This event consist of Two 3-Hour Battles in the race against time!
Each side is fighting to survive. The End of Time is inevitable. Your Life Clock is counting down and collecting time is important. Time Zones , Flag Stations and Clocks are all key to adding time to your life clock . The side with the most time at the end, wins.
The 4 Red Squares A,B,C,and D are Flags . For every minute your color flag is in the blue zone a minute added to your life clock.
The Blue Dot Secure Zones: Each side will have 3 time keepers that needs to secure these zones. Only 1 time keeper at a time can secure a zone: Time Keepers will have a bring a Time card to the Secure Zone and turn it into the Time Lord(Ref) from there they need to secure that zone for however long their time card says. ( 1 minute, 5 minutes, 10 minutes, 15 minutes and 20 minutes) Once secured the Time keeper must move to another secure zone to active another card. The same Time Keeper Can not active another card in the same zone thats already been completed until they have completed another zone. Another engineer from the same side can not active the same zone until the cool down period is complete (3 minutes). The other sides time keeper can active the zone during a cool down. While the zone is active, you must protect your Time Keeper or shoot out the other factions Time Keeper. If they are shot out or leave the secure zone (50ft circle they are out and must tag back up at HQ. Time card is reset and time is lost. Time cards will be turned in at the end of each round. The amount of times a Time Card is completed, will be added to the life clock.
No Shields , No Smoke Grenades.
Pea Grenades , Sound and Flash grenades are allowed but CAN NOT be thrown in the castle walls upper or lower or towers . In the courtyard is ok. This is for safety purposes going forward with EMRs safety regulations.
Semi Auto only! Binary or assisted triggers will need to be treated as semi auto as much as possible, player honor system. players caught abusing this rule is lost of time of life clocks. NO FULL AUTO! players caught using full auto will be asked to leave the playing field to get another weapon. depending the severity may not be allow back into game play without refund
Chrono
378FPS/1.85j with .28 standard across the board for rifle and pistol.
Bolt / lever action is 457fps/2.7j with .28 with a minimum engagement of 100 ft. switch to side arm within
DMR is 393FPS/2.0j with .28 minimum engagement of 100ft .switch to side arm within
Its gonna be close and personal at times be courteous to your fellow players.
Call your hits the best you can.
No Arguing with other players.
You have an issue you get a ref to call for management.
Its is not on you to police or take it upon yourself to handle a situation.
Gun hits do not count but please be courteous and let the opposite side know it was a gun hit to keep everyone honest and less chance for arguments.
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Where is it happening?
577 Wolfs Lair Rd, New Milford, PA, United States, Pennsylvania 18834
Event Location & Nearby Stays:
Know what’s Happening Next — before everyone else does.
Host or PublisherEMR Event Park



