BADGER BOWL IV - TECMO SUPER BOWL CHAMPIONSHIP
Schedule
Sat, 21 Feb, 2026 at 12:00 pm
UTC-06:00Location
Aftershock Classic Arcade Bar | Madison, WI
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Let's get ready to rumble!!! BADGER BOWL: MADISON'S TECMO SUPER BOWL TOURNAMENT
Sat. Feb. 21st, 2026 - 12PM (11:00 am doors open)
Aftershock Classic Arcade (1444 E. Washington Ave. Madison, WI 53703)
more info: https://badgerbowltsb.wixsite.com/badgerbowl
REGISTER HERE: https://forms.gle/2ikUnq2uZ7LTMixq6
All abilities welcome!
Division 1 - $35
-Division 1 is for experienced user vs user players. Most likely have past tournament experience.
Division 2 - $20
-Division 2 is for little to no experience playing live tournaments.
-Free Roll Raffle - $5 from each entry will be raffled before the tournament starts to one lucky winner who will receive a “free roll” for the tourney. If 20 people sign up, the free roll winner will receive $100 before the tourney even starts!
- cash prizes for both Divisions
Format
*Format is subject to change based on amount of players:
Badger Bowl II Division 1 Format
Group Play:
-Group size and amount of group games played will depend on number of entrants
-Group captains will be randomly selected as will the draft order for a snake draft. Group captains will select 1 entrant each to join their group. The next draft round, the newly selected group member will draft 1 more entrant to join their group. This continues until groups are fully formed.
- There is no point differential limit. Group tiebreakers are point differential, then head to head.
Bracket Play:
All entrants will be entered in a single elimination bracket
Group winners will be top seeds and seeded by record with tiebreakers being point diff, then coin toss, or random if more than 2 tied
Seeding after group winners based on record and pt diff. Tie breakers are coin toss or random if more than 2 with same record and point diff.
All bracket rounds will be a draft with highest seeds drafting their opponent first. Seeds are based on group play only.
Championship will be best of 3. Coin toss winner calls for game 1 and 3 if necessary
Div 2:
Group Play:
Groups will be randomly assigned
Bracket Play:
-All entrants will be seeded in a single elim bracket
-Championship will be best of 3. Coin toss winner calls for game 1 and 3 if necessary
Rules
Procedures and Game Play
Team Selection and Coin Toss: A manual coin-flip will precede each game. The coin-flip winner has the option to either take player 1 and choose the matchup (the two teams who will face each other in the game i.e. NYG and BUF) or defer the matchup call and take player 2. If the coin-flip winner chooses P1 and the matchup, the coin-flip loser chooses one of the two teams from the matchup and receives player 2 controller. If the coin-flip winner defers the matchup call, the coin-flip loser chooses the matchup and gets player 1 controller. The coin-flip winner will then select one team from the matchup and receive player 2 controller.
“One Matchup Once” Rule: The coin-flip winner can only select a particular matchup once throughout the entire tournament. For instance, if Player A wins the toss and selects Packers-Browns, Player A cannot call that exact matchup for the rest of the tournament. Player B, however, is free to select that matchup later in the tournament.
Customizing Playbooks and Lineup Changes: Customizing playbooks is permissible.
WR/TE at RB: A WR/TE cannot carry the football unless it is a reverse. You can insert a WR or TE into a RB slot for lead blocking purposes, but he cannot carry the football. To further clarify, players such as Ernest Givins, Ricky Sanders, and Andre Rison cannot carry the football unless it is a reverse. Please note that this rule differs from that which existed in prior years.
No Ties/Overtime: No game can end in a tie. If a game is tied when regulation concludes, competitors will proceed to OT. All OT’s will be 5-minute sudden death periods. If no one scores in the first OT, the second OT will be only the first quarter in a new game. This process will be repeated until a winner emerges. So that one competitor does not start with the ball in every OT period, the receiving team (i.e. team that gets the ball first) shall alternate beginning with the second OT period.
Lurching: Lurching is prohibited. If you want to rush with a DL, you must either go outside the offensive tackle or “popcorn” someone on the offensive line. You cannot simply go around your blocker and dive. Note that this rule does not apply to LBs.
Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error or malice, the tourney organizers reserve the right to declare a winner without replaying any portion of the game.
Tournament Disputes: The tournament directors will decide all disputes. Their word is final.
Controllers: Controllers will be provided. Tournament competitors are allowed to bring their own controller to use in games. Controllers must be original regular or dogbone NES controllers. No NES controllers with turbo will be allowed. Tournament directors reserve the right to inspect and disallow any controller.
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Where is it happening?
Aftershock Classic Arcade Bar, 1444 E Washington Ave, Madison, WI 53703-3009, United StatesEvent Location & Nearby Stays:
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