The Fundamentals of Unreal Engine 5 for 3D Artists | Campus Berlin
About this Event
Ever wondered how to create a level for a game? How to assemble all kinds of different assets into a coherent scene? Tried working with Unreal Engine 5 and got overwhelmed by the sheer amount of tools and buttons?
Then this workshop is for you!
With us, you'll dive into the basics of the engine from an art perspective and learn how to import, set up and assemble 3D assets in a way that keeps your projects organized and easy to navigate. Find out how to plan, block-out and implement levels and playtest them with Unreal's built-in toolkit.
At the end of the workshop you'll also be taught about the engine's built-in rendering and cinematography tools, including ways to present your level and all your future projects professionally.
This workshop is suited for beginners with a basic grasp on the fundamentals of 3D creation as well as intermediate 3D artists - no prior knowledge in Unreal Engine needed!
Where is it happening?
Event Location & Nearby Stays:
CHF 0.00



















