PraagHammer Team Fisticuffs Warhammer Tournament

Schedule

Sat, 11 Feb, 2023 at 09:45 am

Location

Ogří Doupě | Prague, PR

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Warhammer Team Tournamen, 8 Team (2 players per team), 2250 Pts per player, 7th Edition Warhammer with the restrictions from The Lore of Grumpy will be used!
Warhammer Fantasy two player team tournament!
How does this Team thingy work???
A team consist of 2 players, each with his/her/their own army list.
Each player will face one opponent on an own table (this means this will not e a tournament with multiplayer games)
Factions/Races may not be doubled in the team ( e.g. no 2 players playing Dark Elves and so on)
After the pairings had been announced, the players of both teams meet on the tables and each player rolls one d6, then the amount of each team is added. The Team with the higher score will then have the option to either choose the pairings, or allocate the tables and sides, but must deploy first.
How to determine which team is the winning one?
The Team that scored the most Tournament Points will be the winner of the Team Pairing and receive an additional 5 Tournament Points, to the total they made in both pairings together. Which could theoretical lead to a possible total of 45 tournament points per round. If the score between the teams is even, the team with the higher victory point difference in this round will receive the 5 TP.
Event will be hosted in the @Ogři Doupě Hobbymarkety Store!
We will play with 2250pts. Armies, 7th Edition Army Books, if your Race does not have a 7th Edition Book (No Appendix Lists, No Storm of Chaos or Lustria armies)
Entry Fee is 400 CZK per team for the tournament.
Payment till 4th Feruary will grant you another 10 Tournament points.
You will receive the account data via mail to the email you used to register for the tournament.
Army List must be sent to [email protected] till 6th February!
REGISTRATION for the event:
[email protected]
Please include your full name and what name should be displayed here on FB.
We will use the 20:0 tournament point Scoring Matrix which will end in Games between 20:0 and 10:10
you will get the following extra points
+ 100 for General slain (in combat or overrun)
+ 100 for BSB captured
+ 100 per gaming table quarter under your control
+ 100 per Banner captured
0 - 160 pts. = 10:10
161 - 320 pts. = 11: 9
321 - 480 pts. = 12: 8
481 - 640 pts. = 13: 7
641 - 800 pts. = 14: 6
801 - 960 pts. = 15: 5
961 -1220 pts = 16: 4
1221 - 1380 pts. = 17: 3
1381 - 1541 pts. = 18: 2
1541 - 1700 pts. = 19: 1
1701 pts. + = 20: 0
The Lore of Grumpy 2.1
Basic Rules:
- No Dragons or Greater Demons
- No Dogs of War in non Dogs of War armies
- No Core choice more than 3 times (except non skirmish infantry without ranged attacks)
- No Special choice more than 2 times
- No Rare choice more than once (an exception to this are 2 for 1
choices like Dark Elves Reaper Boltthrower)
- Max. 9 Power Dice maybe used each magic phase
- Max. 4 Chariots (incl. Characters), if you play 4 Chariots one must
be a Character Mount
- Max. 4 war machines
- Max. 3 flying units (incl. Characters)
- Max. 5 Cavalry units with an armour save 6+ or better, (from these max. 3 with an armour save of 4+ or better)
- Max. 2 Dispellscrolls or Spell destroying items per player
- Battle Standard Bearer, if a hero is upgraded to a BSB, it can have a
magic banner (with no point limit) but if it carries a magical banner he can not have any other magical items. But he can be equipped with any other item from its army book entry( lance, great weapon and so on). This overwrites any existing army book entries if your
book did not already included it.
Explanations:
- Used Power Dice means the dice you actually use to roll, you can create unlimited Power
- Dice, Power Dice used for spells that generate more Power Dice do
not count as used
- Bound Spells: If used the first ones counts as one Power Dice used,
each additional one in the same Magic Phase counts then as 2 Power Dice used (if you use 2 bound spells in one round you have used 3 of
your usable Power Dice)
- Calvary Units : Cavalry Units included flying cavalry
and all on monster riding Characters (if the unit strength is 5+) count towards the limit of the 4+ armour save units)
Book Specific Rules:
6th and 7th edition Army Books
Beastman: +1 chariot can be played, but if 4 or more Chariots will be included in the army, 1 (one) of the must be a character mounted on a chariot
Bretonia: No Cavalry limit, max. 6 Units with an armour save of 3+
or better (without the Characters). Min. 300 pts in Man-At-Arms orcPeasant Bowmen
Dwarves: Added unit strength of all Crossbow and Handgun models
max. 35
Empire: Steam Tank or Altar of War, Large Targets count as 1 (one)
war machine and 1 (one) Cavalry unit with 4+ armor save. Added unit
strength of all Crossbow, Repeater Handgun and Handgun models
max. 35
Oger Kingdoms: Rhinoxriders are allowed
Orcs and Goblins: max. 6 fanatics, 2 Snotling Carts count as 1 chariot, +1 chariot can be played, but if 4 or more Chariots will be included in the army, 1 (one) of the must be a character mounted on a chariot

Skaven: Jezzails count towards the war machine limit with a ratio of 4:1 rounded up, max 3 Rattling Cannons
Tomb Kings: Max. 3 chariot units including Tomb King on chariot,
Invocations count as one Power Dice per dice rolled(Tomb Price does
not count towards the limit), the Jar counts as 2 Power Dice used. +1 chariot can be played, but if 4 or more Chariots will be included in the army, 1 (one) of the must be a character mounted on a chariot
Wood Elves: Additional forest only if there are less than two (2) forests on the table and max. 5 inch diameter. Maximum six (6) choices from the following list : BSB, Glade Guard the 3rd Unit, Dryads, Wild Riders of Kurnous, Wardancer Troupe, Treeancient/
Treeman (max. 1, counts as 2 choices)
Dark Elves: Max. 32 Repeater Crossbows (except Chariots), Banner
of Hag Graef only for BSB, max. 3 (three) choices of the following:
Pendant of Khaleth (counts as 2 (two) choices if used Dreadlord),
Ring of Hotek, combination of Hydra/Cauldron of Blood, combination
Cauldron of Blood/ Banner of Hag Graef , Sacrifical Dagger
Demons of Chaos: No Standard of Chaos Glory, max. 3 (three) choices of the following: Herald of Tzeentch, Herald of Khorne on Juggernaut or chariot, Flesh Hounds of Khorne, Flamers of Tzeentch(if 5+ models, counts as 2 (two) choices),
each Dispel Dice after the third created through Horrors of Tzeentch. The use of a Demon Prince increases the limit to 4 (four) choices.
High Elves: Sun Dragon is allowed, High Elves may use the same Rare Choice 2 (two) times
Lizardmen: Max. 5 Terradons per Unit, max. 2 Stegadons (of any kind), Machine of the Gods counts as Rare Choice (Ancient Stegadon)
Vampire Counts: No Drakenhof Banner, Level of the wizard = max amount of spells the wizard can cast per Magic Phase. Max. 3 (three) choices from the following: Helm of Commandment (2 choices if on Vampire Lord), Varghulf, Cairn Wraith (if 5+ models = 2 (two)
choices), Book of Arkhan, Black Knights if 10+ models.
Balancing Rules :
Orks and Goblins, Beastmen and Oger Kingdom armies can choose one of these 3 options:
- 1 more chariot, to a maximum of 5
- 1 more Power Dice to be used, to a maximum of 9
- 2400 points for their army lists
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Where is it happening?

Ogří Doupě, Moravská 5,Prague, Czech Republic

Event Location & Nearby Stays:

Alex Schweitzer

Host or Publisher Alex Schweitzer

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