Let's Code the Code-A-Pillar!
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The Very Hungry Caterpillar’s cousin, Code-a-Pillar wants to be like its cousin. So, it’s on a mission to find all the yummy food the hungry caterpillar ate to become a beautiful butterfly! Do you think you could help the Code-a-Pillar in this mission?
The only catch is that Code-a-Pillar is a computer and needs instructions to find the food. A set of instructions is called an algorithm. Come and find out about algorithms and how you can use these to code in this fun activity!
This workshop is aimed at children aged 5-7 and is ideal for children at the Early Years and KS1 levels.
The children must be accompanied by an adult who will attend the workshop alongside them.
Date: Wednesday 22nd July 2026
Time: 11 am – 12 pm
This workshop will start at 11 am promptly, so please arrive at least 15 minutes early.
The only catch is that Code-a-Pillar is a computer and needs instructions to find the food. A set of instructions is called an algorithm. Come and find out about algorithms and how you can use these to code in this fun activity!
This workshop is aimed at children aged 5-7 and is ideal for children at the Early Years and KS1 levels.
The children must be accompanied by an adult who will attend the workshop alongside them.
Date: Wednesday 22nd July 2026
Time: 11 am – 12 pm
This workshop will start at 11 am promptly, so please arrive at least 15 minutes early.
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Where is it happening?
Rene Court, Coldhams Road, CB1 3EW Cambridge, United Kingdom, Cambridge, United Kingdom
Event Location & Nearby Stays:
Know what’s Happening Next — before everyone else does.
Host or PublisherThe Centre for Computing History



















