D&D Encounter: Combat
About this Event
Standalone encounter for Dungeons & Dragons 5e focused on the Combat pillar of play. Try just one or play all three for the entire story.
With the Bell re-phasing ritual complete, the Null Signal is scattered—but the Bell remains unstable and vulnerable. In a desperate measure, hostile forces surge from the swamp of Grey Hollow to silence the Bell's interference. The adventurers must defend Greywatch against encroaching threats seeking to resume calling their malevolent master. How far will you go to buy time for the Bell to complete its awakening and turn the tide of this unsung war?
Accessiblility notes: Pregenerated character sheets and spell cards designed to provide for better cognitive access, variety of dice (high contrast, large print, braille), autocaptions on a tablet. If you have questions or need additional support, please speak with an AFGL Staff Member or email [email protected].
Content warnings: Mentions of Natural Disasters, Characters may temporarily be unable to hear sound, Memory loss (NPCs only), Madness (NPCs only), Cosmic Horror Themes, Undead
Where is it happening?
Event Location & Nearby Stays:
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