Broken Paradise
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OPERATION: BROKEN PARADISE
LARP MilSim Campaign
📅 Saturday, 31 October 2026
📍 The Battle For Waterloo
🎮 Game Mode: LARP MilSim — Broken Paradise
Welcome to Waterloo — a living battlefield where combat is only one part of the game.
Build alliances, complete missions, trade resources, gather intelligence, influence elections, challenge leadership and fight for control of the island.
Your choices shape the story.
THREE PHASES. ONE STORY.
PHASE ONE — THE SETUP
11:00–13:00
Waterloo comes alive.
Establish your faction, build relationships, gather intelligence, complete missions and begin influencing the island.
The question:
Who is gaining momentum?
⸻
PHASE TWO — THE ESCALATION
13:30–15:30
The balance begins to shift.
Contracts become more valuable. Leaders are challenged. Intelligence is acted upon. Political pressure increases and factions begin making difficult decisions.
The question:
Who controls the balance of power?
⸻
PHASE THREE — THE ENDGAME
15:30–17:00
The consequences of the first two phases come home.
The Game Masters will use the events of the day to shape the final crisis facing Waterloo.
It could be:
* A Warlord evacuation.
* A Peacekeeper lockdown.
* A Special Operations extraction.
* A Mercenary takeover.
* A political crisis.
* A race to secure the Mine.
* A battle for Radar.
* Or something nobody saw coming.
The question:
Who controls the future of Waterloo?
⚠️ IMPORTANT FIELD ACCESS RULE
There will be NO field access before deployment.
Players must remain in the designated staging area until deployment begins.
There will also be NO field access during the lunch break.
At 13:00, the field will be cleared.
Players may not return to the playing area until Phase Two deployment at 13:30.
This gives the organisers time to reset objectives, update missions and prepare the field for the next phase.
⸻
💰 $50 / $80
$50 — BYO Gear
Bring your own approved equipment and arrive ready to deploy.
$80 — Hire Package
Includes the required hire equipment package for players who don’t have their own gear.
⸻
ONE ISLAND. FIVE FACTIONS. HUNDREDS OF POSSIBILITIES.
☠️ Warlords — Build your criminal empire.
🪖 Peacekeepers — Restore order.
🎯 Special Operations — Strike from the shadows.
💰 Mercenaries — Everything has a price.
👥 Civilians — Shape the future of Waterloo.
And remember:
You don’t have to be the best shot to change the game.
A journalist can bring down a politician.
An accountant can expose a criminal empire.
A mercenary can change sides.
A civilian can become a leader.
A Warlord can overthrow their own Boss.
And one piece of intelligence can change the entire battle.
OPERATION: BROKEN PARADISE
The story isn’t written for you.
You write it.
LARP MilSim Campaign
📅 Saturday, 31 October 2026
📍 The Battle For Waterloo
🎮 Game Mode: LARP MilSim — Broken Paradise
Welcome to Waterloo — a living battlefield where combat is only one part of the game.
Build alliances, complete missions, trade resources, gather intelligence, influence elections, challenge leadership and fight for control of the island.
Your choices shape the story.
THREE PHASES. ONE STORY.
PHASE ONE — THE SETUP
11:00–13:00
Waterloo comes alive.
Establish your faction, build relationships, gather intelligence, complete missions and begin influencing the island.
The question:
Who is gaining momentum?
⸻
PHASE TWO — THE ESCALATION
13:30–15:30
The balance begins to shift.
Contracts become more valuable. Leaders are challenged. Intelligence is acted upon. Political pressure increases and factions begin making difficult decisions.
The question:
Who controls the balance of power?
⸻
PHASE THREE — THE ENDGAME
15:30–17:00
The consequences of the first two phases come home.
The Game Masters will use the events of the day to shape the final crisis facing Waterloo.
It could be:
* A Warlord evacuation.
* A Peacekeeper lockdown.
* A Special Operations extraction.
* A Mercenary takeover.
* A political crisis.
* A race to secure the Mine.
* A battle for Radar.
* Or something nobody saw coming.
The question:
Who controls the future of Waterloo?
⚠️ IMPORTANT FIELD ACCESS RULE
There will be NO field access before deployment.
Players must remain in the designated staging area until deployment begins.
There will also be NO field access during the lunch break.
At 13:00, the field will be cleared.
Players may not return to the playing area until Phase Two deployment at 13:30.
This gives the organisers time to reset objectives, update missions and prepare the field for the next phase.
⸻
💰 $50 / $80
$50 — BYO Gear
Bring your own approved equipment and arrive ready to deploy.
$80 — Hire Package
Includes the required hire equipment package for players who don’t have their own gear.
⸻
ONE ISLAND. FIVE FACTIONS. HUNDREDS OF POSSIBILITIES.
☠️ Warlords — Build your criminal empire.
🪖 Peacekeepers — Restore order.
🎯 Special Operations — Strike from the shadows.
💰 Mercenaries — Everything has a price.
👥 Civilians — Shape the future of Waterloo.
And remember:
You don’t have to be the best shot to change the game.
A journalist can bring down a politician.
An accountant can expose a criminal empire.
A mercenary can change sides.
A civilian can become a leader.
A Warlord can overthrow their own Boss.
And one piece of intelligence can change the entire battle.
OPERATION: BROKEN PARADISE
The story isn’t written for you.
You write it.
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Where is it happening?
The Battle for Waterloo, lot 8 78-84 Barker Rd,Waterloo Corner,SA,Australia, Elizabeth
Event Location & Nearby Stays:
Know what’s Happening Next — before everyone else does.
Host or PublisherSouth Australian MilSim Players Association









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