Battle of Yendor: Episode 2

Schedule

Sat Oct 16 2021 at 08:30 am to Sun Oct 17 2021 at 04:00 pm

Location

DV8 Airsoft | Lithia, FL

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After much hard work and deliberation, its here! Please carefully read the rules.
Admissions:
Full Weekend : $55
Single Day/Walk-on: $35
*Must register and complete waiver
Prologue
The Rebel Cell on Yendor did the Impossible, after subterfuge, precision strikes, and great loss, the Rebels achieved a vital victory by securing the Second Death Star Plans and destroying a Shield Generator on one of the satellite moons of Endor, the Moon of Yendor. The Rebel Cell on Yendor achieved their goals, and in the coming end of the Age of Rebellion, and the end of the Galactic Empire, a new age dawned, and subsequently the New Galactic Republic filled the void of galactic Government, and began the difficult transition of power from oppression to freedom.
The Year is now 17 ABY, the Galactic Civil War is a not so distant memory, and the Battle of Yendor is still causing trouble for planetary inhabitants. The remains of both the Shield Generator and the Empire remain. Yendor was just a settlement built to house the Try’Lor Technocracy, sure, but it was also furnished with infrastructure and resources catered specifically to the Empire's requirements. Once the local Imperial Officers concluded their inner Imperial Civil War, they then formed a cohesive Imperial Holdout to resist the New Galactic Republic, with an Imperial Warlord to lead them.
With the New Republic reaching to govern its new territories, and the Empire Remnant Forces planning for the very near future, bit sides now crash against each other in yet another Battle of Yendor, who will you join?
-Gameplay and Player Conduct-
So you want to be a player in a Galaxy Far, Far Away…
This event is a narrative, Roleplay driven LARP, and its aim is to celebrate any and all things related to the Star Wars Universe. Keeping this in mind, the event relies on you, the players, to create your own narratives, backstories, and characters to enjoy the environment we are building for everyone to enjoy. From Quests, to missions, and chance encounters, the event is aiming to create freedom of player choice and enjoyment.
Whether you choose the Galactic Empire Remnant, or the up and coming New Republic, fight for what you believe in, create a character, start a story, and enjoy!
-Yendor Staff

Faction Story and Uniforms
*Forward*
As an immersion, narrative roleplay experience in the Star Wars Universe, we understand dressing for the event may be challenging. We ask that all players do their best to match the style and uniforms of the SW Universe. With a deep, nearly bottomless pit of Star Wars content, an impressive and almost intimidating amount of information exists on cosplay and outfit ideas. Almost anything would be preferred to then full BDU and Tacticool loadouts for this event.
*The Galactic Empire Remnant*
After the destruction of the second Death Star, and the newly emerged New Republic dominating as the new governing body of the Galaxy, the remnants of the Empire and its vast hordes of resources are at a tipping point. With plans already years in the works, and fully functioning garrisons and fleets hiding and planning in the Outer Rim, Yendor finds itself yet again looked upon as a key resource for their taking. A Grand Admiral has rallied what remains of the Empire Presence in the area, and is looking at the backwater world as a valuable asset for the coming Storm the Empire is preparing to unleash upon the hapless and ignorant New Republic.
Overall Faction Objectives:
Retake key strategic locations from the emerging New Republic in the Outpost and surrounding areas.
Gain the town of Yendor as a Stronghold and favor with the Try’Lor Technocracy.
Steal Key resources to make the Empire's Resurrection effort stronger.
Uniforms:
White, Black or Grey Outfits only.
Must wear Matching Headgear.
Heavily encouraged Cosplay Uniforms.
Unique Faction Rules:
Easy Access to the Civilians.
Squad Assigned LMG’s.
*The New Republic*
17 ABY – New Republic has been established and reached the Outer Rim. The Outpost at Yendor has been secure for years since the last battle. However, intelligence indicates that a mass of Imperial troops has rallied under a Grand Admiral – all of whom were tried for War Crimes against the Galaxy and either imprisoned or executed.
The fledgling governing body of The New Republic struggles to keep the newly acquired planet fully in line with Legislation and customs that have swept the galaxy. As members of the dominant force of the Galaxy, these agents and administrators work to fully wrest control of the territory and quell any form of Empire Sympathizers, which has become a continually challenging endeavor. The New Republic fleet has been scattered across the Galaxy recruiting systems to the New Republic, only General Solo and a small band of New Republic troops and administrators have been dispatched to bring Yendor into the fold.
Uniforms:
Any Uniform Except White, Black, and Grey.
Do your best to emulate what the New Republic Looks Like.
Cosplay Heavily Encouraged!
Overall Faction Objectives:
Stabilize the Outpost for the New Republic.
Deny the Empire Key Resources
Establish a New Magistrate with the help of the Director.
Win favor with the Try’Lor Technocracy.
Unique Faction Rules:
Easy Access to the Civilians.
Squad Assigned LMG’s.
*The Mandalorians (Private)*
A shattered Clan of Mandalore Zealots, ejected from their hiding place due to the current galactic upheaval. They are now a nomadic clan looking to find a safe stable place to call home. Greatly reduced in number, they will do whatever it takes to find a way to continue their observance of culture in as much peace as a Mandalorian could ever find in their violent lives.
Overall Faction Objectives:
All Rules Below are to be taken as roleplay thematic Quests, this is an Admin Faction that is a TFR for the event
Work with your clan to find work and earn Creds.
Work with the Outpost civilians, if you do good by them, they may have valuable information and resources the warring forces would pay top credits for.
Look for work with the Empire forces and the Rebel Forces, both will need contracts completed.
The Clans are not Empire pawns, nor are they Rebel Sympathizers, their only loyalties lay with their Clan and their Honor.
Uniforms:
Mandalorian Armor ONLY.
Need Mandalorian face mask or helmet.
Unique Faction Rules:
Admin Controlled Group.
Allowed to markedly more LMG’s.
Aren’t Tied down to any one Faction.
Juggernaut rules: needing to hit an attached pie plate to stun, and melee to outright K*ll.
*Yendor Civilians Story (Apply/Private)*
After the Climactic final Battle of Yendor, and the Destruction of the Second Death Star, the Yendor Outpost saw itself become the De Facto Capital of the planet. With their stable government and infrastructure already Established, the Try’Lor Technocracy assumed the rule of planetary rulers and administrators. Wealthy from past Empire Contracts and left with an abundance of Imperial Resources, the technocracy possessed the power and resources to rule and govern. With the Republic reaching for more control of the Outer Rim, Yendor and the Outpost were next to be included into the burgeoning New Republic. The Try’Lor Technocracy see’s the new Republic as a threat to the status Quo, but finds themselves in the position of Power as the New Republic officials Court the Try’Lor Technocracy for Governing control.
Overall Faction Objectives:
Enrich the gameplay experience by acting as citizens living in the Star Wars Universe
Create jobs, quests, and occupations to work as the game goes on, assisting other factions with your particular job or just living a normal life in the Star Wars Universe.
Works with the head of the town to create quests, enact justice, and work towards the continued storyline of the Outpost.
You are allowed weapons, but it is for self defense only, random shooting will result in prison and a fine.
The Sub Faction of Scum and Villainy will be allowed to perform random encounters called “Crime to further liven up the feel of the outer rim world.
Roles:
For this event, the Yendor Outpost will have citizen roles, people that will act as though they are living normal lives or slightly above average lives in the Star Wars Universe. There are a number of roles that these citizens can occupy, and then build back stories to create an enriching roleplay experience. When taking a role, you must accept that you are living in an Wild Outer Rim controlled outpost and will be subject to their laws unless otherwise stated. Thus you need to seriously consider if the citizen role you choose will be too difficult for you to act out.
Director: Runs the Town and plans the Roleplay events and Quests for Try’Lor
Smuggler: Takes part in Legal and Illegal Cargo Trades, neutral faction role.
Spice Runner: Drug Trafficker
Technocrat Bodyguard: Works for and protects the Director
Doctor: Works in the Hospital, approves all revives.
Cantina Manager: Essentially a bartender that is “The Grape Vine”, gossip getter.
Banker: Handles Try’Lor bonds and assists with financing.
Ambassador: Negotiates terms and agreements between factions.
Agents of Scum and Villainy: Those that will perform public displays of “Crime”
Uniforms:
No Camo
No Tactical Gear
No Faction clothing
Must wear civilian clothing, any other outfits must have approval.
Unique Faction Rules:
Can Respawn inside any City Interior.
Can only shoot back if shot at in Defense.
Allowed to Use Full Auto, Grenades, and LMG’s.
Can Perform “Crime”.
Controls the Hospital.
*Event Gameplay Rules*
Safety
Above all other rules, Safety is the most important. Please be prepared to ask questions and listen closely at the morning safety brief. Closely read the rules provided below.
Camping
Available starting Saturday, camping area is in the parking lot area.
LightSabers
There will be no Lightsabers as weapons, period.
The Sabers are Admin controlled Trade commodities.
Respawn and Bleedout Rules
Each team will have a dedicated respawn location, with the town potentially becoming another point if the Try’Lor Technocracy allow it. Do Not Spawn Camp.
2 minute bleed out, maximum 2 revives. If you cannot be revived by a Bacta Tank, or have used all of your revives, you must respawn at a Faction Base. The Outpost has a hospital. Players can be taken there using BTA’s Drag Rule, listed further below.
Bacta Tank Revive Rules
Faction Leads will Start with a Case of Bacta Tanks, represented by Bottles of Water. Each time one is fully Emptied, a player is revived, following the revive rules listed.
Drag Rule
You can "pull" players out of harms way while they are bleeding out. Grab a player, and state you are moving them, then the player being grabbed can move themselves while being guided by the player dragging them.
Hospital Rules
The Yendor Outpost has a hospital, it serves as a respawn point for the Yendor Civilians and whatever faction maintains control over the location. If no faction controls the town, none other than the Civilians may respawn there for free, but other players can be taken there using the Drag Rule and revived at the discretion of whoever controls the outpost. Doctor Decides always who respawns no matter what, with the rules listed above for guidelines.
Currency
There will be credits within the game to be collected for each faction, Credits will be used for Paying for Intel, Vehicle patrols, General items in the City, As well as The help of the Mandalorians. The Town Director will have Contracts and Bounties lined up, from the mundane to lethal. The Citizens of the Outpost Town will also have some miscellaneous quests at times, adn will ask for help and reward those that assist.
Bounty System
During the battle of Yendor, Bounties will be created on various players during the game. Some individuals on the field will have Red Bounty Cards on their bodies, and if the target is eliminated, the said target must surrender their red bounty card. This card, regardless if an official Bounty was created on them, can be redeemed for credits at the Yendor Outpost.
Looting Rules
This event will have an in game currency. If a player has gone down, they are now vulnerable to opposing factions looting them. In order to loot the player of their credits or valuables, you may declare 1 pocket on their persons. This player must give you all belongings in that 1 pocket. The player declaring the looting may not declare more than 1 pocket. The player being looted may not be looted by more than one player per death.
Crime
“Crime” are staff controlled events in the city that will happen as needed. These will be roleplay opportunities to interact with the civilians and gain favor with the Outpost. It is heavily suggested to solve Crime without killing the Scum and Villainy that commit the acts, better rewards for living wrong Doers.
Arrest Rule
Anyone can declare they are going to arrest someone, it is up to the individual if they will comply or not, resisting may result in death or fines. PLEASE NOTE, Arrested individuals MUST AGREE to be arrested, and can dent this game mechanic, and consent. No Malicious or overtly physical handling of the arrested individual, and NO HANDCUFFS.
Juggernaut Rules
Successfully hitting a pie plate on admin assigned juggernauts will temporarily stun any juggernaut, which then allows for a melee K*ll that ultimately kills the juggernauts and requires it to respawn at a dedicated team spawn point.
Sabacc Tournament
This is a pre-sign-up tournament. Only 24 seats are given for the tournament – the last game left will use Han’s good deck and Han will be the dealer.Run by the rules written by Han Solo and Cabe Falon-Vos.
Only three people have the authority to pass judgement on a Sabacc dispute: Han Solo, Cabe Falon-Vos and Lando Calrissian, and any other yendor staff involved.
Three dealers will be needed throughout the day to deal games during breaks or practices between patrons.
Buy in is 10 thousand credits and $5.00 USD to benefit BTA. Betting is unlimited. Ownership and/or Intelligence cards can be used as currency. Ownership and Intelligence cards can be picked up on the playing field. For other currencies, please see number 9 below.
The first round will be eight players at three tables. The last two at each table plays Han.
A player can leave the game at any time but may not re-enter. Breaks may be necessary. So, as long as the player does not say, “I’m out of the game”, then that player may return to play again, pending permission from the dealer. Breaks can only be taken between hands and will be approved by the dealer.
There is only one rule book. I will have to post it on the general page for those that are interested.
Inside the Cantina, there is no DME. If you commit “murder”, the Marshall will arrest you and put you in the Prison. Only way out is to pay the fine (10-50 thousand credits, this is up to the Magistrate), or get broken out and become a fugitive, therefore creating a bounty on your head (may need to get a polaroid camera or barrow Karen’s printer to post fugitive photos in the prison).
The “caveat” to that is that if you’re caught cheating at Sabacc, you get shot. That’s not “murder”.
If you are defending yourself, you are not committing “murder”.
If you are defending someone else, you are not committing “murder”.
Eye protection will be worn in the Cantina, unless told otherwise.
If you are after a Guild Sanctioned bounty, the first option is to take the bounty alive. If the bounty calls for it, “death” may be authorized in the Cantina for bounties.
During the tournament (approximately 1900 hours on Saturday), weapons will be collected from the players. Therefore, eye protection is not needed. If caught cheating, you will be expelled from the game instead of “shot”. Any credits are used during this game – that includes, but not limited to, Imperial Credits, Outer Rim Credits, Republic Credits, Galactic Credits, gems, Coaxium, Beskar, Batuu Spira, Calamari Flan, Yendor Credits, Ownership cards, Intelligence cards or Kyber crystals. As long as the item is worth something, you can bet it. The amount of the item is determined by the dealer.
BTA and Field Safety rules can be found here:
http://blacktigerairsoft.com/?page_id=4

Event Time-Line
Saturday
Gates Open at 8:30am
Registration begins at 9:30am
Briefing is at 10:00am
Game begins at 10:30am
Optional Lunch Break at 1pm
Optional Lunch Break Ends at 2pm
First Day Endex at 4pm
Sabacc Tournament 7PM
Night Game Startex at 8PM
Night Endex at 10PM


Sunday
Briefing at 10am
Game Start at 10:30am
Optional Lunch Break at 1pm
Optional Lunch Break Ends at 2pm
Second Day Endex at 4pm: Cleanup and Raffle
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Where is it happening?

DV8 Airsoft, 3399 Gina Trl, Lithia, FL, US 33547, United States

Event Location & Nearby Stays:

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